In my game currently I have a series of UILoaders which can be set to load a specific swf file inside the larger one. What Im trying to do is manipulate the 'child' swf file from the parent- in particular use the goToAndPlay() function. Im pretty sure Ive seen the solution before but I cant find it now.
How make the connection from the UILoader class to its contents as a movieClip?
Ok using the Content value of the UILoader class is the answer it seems.