That would be cool, but it doesn't need to even be as high-tech as that. Basically, I'd like it to serve two purposes:
- Creative: be able to create soft- and hard-edged straight-line and curved mattes for comping
- Utility: garbage matte out unnecessary stuff in frame when chromakeying, i.e. edges of green screen, microphone, etc. This makes the chromakey effect of one's choice more effective.
You know what would be cool? If a garbage matte, even basic, was incorporated into Ultra! Honestly, that would solve about 99% of the things I'd run into with #2 above.
I know Harm's got the low-down on the goods... hope he drops by
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Have you tried FreedomFX Animattes? http://www.freedomfx.com/
SpiceMaster is another great tool.
Can you tell us what you have in mind to achieve?
An often overlooked tool is the titler with its rectangular of elliptical or circular drawing tools.
The Animattes you posted aren't exactly what I'm looking for, though those are interesting, and I'll check them out more.
I guess the best way to describe what I'm looking for is an analog of masking as it existing in After Effects, but in Premiere. Think of it as Four/Six/Eight-Point Garbage Matte on steroids. What I want to be able to do is throw a matte/mask effect on a clip, and then be able to add as many control points as I want, with the ability to create Bezier curves and feathering as needed. Basically, I'm looking to modify the alpha channel of a clip for both utility and creative purposes.
Avid has a fantastic effect called Animatte that does this, and more (like video hit fixing, for example). You can also animate these points to follow a moving object, or to compensate for something like a waving arm. I want similar control within Premiere, though I'm starting to believe it doesn't exist at this time. Yes, there are track mattes and so on, with Titles or other graphics, but I'm not keen on multiple layers when they're not necessary. Ideally, I'd drop the effect on a clip and snip away anything I didn't want to affect, similar to the way layer masks work in Photoshop.
SpiceMaster might do the trick; I'll see if there is a CS5 demo available (only saw up to CS4 on the website), but I'll email Michael and see if he can set me up.
Anyway, I hope that makes sense what I'm looking for... thanks again for checking in.
Sounds like you're looking for the 1000 pt. Garbage Matte.
Told you that Harm would have some ideas. I'm sure that he'll be back with more now.
Well, not 1000 points... just a Garbage Matte that's not so, well, garbagey
ADDED: Not a lot of info out there, but here's a video showing how Animatte works. The video is weird, but shows some of the power of the effect. I want for Premiere!
I still dont get why you wouldnt use AEFX masks (and new Rotobrush) for this.
BTW - I have long time given up on requesting that the simplistic gabage matte tool in PPRO get improved. ie. Inverting and soft edge ability. If you added a bit of bezier control to that it wold be somewhat functional and a great tool.
Meantime its kind of an amateur toy within a pro application.
Adobe reluctance to put any sort of real masking in Premiere really bugs me.
Yes, adjustable Bezier Curves for a mega-Garbage Matt would be nice.
That is what i want to.
Please make a feature request: i did.
I have already.
Good luck to all of us,
What harm can there be me in making yet ANOTHER feature request for enhancing this
function to pro level?
CS2, CS3, CS4...why not keep a tradition alive...CS5 ...then wait for the dissapointment in CS6.
I would be happy if they even could bring it across from AEFX in a similar fashion to the PPRO Titler . Kind of an associated function within the application.but also kind of separate. Like a plugin. It must be keyframeable though.
BTW: Garbage Matting has more versatility than just "cutting out stuff" It is useful in C.C and grading effects for parts of images, It is great for vignettes and shading. It is great for inserting parts of an image into parts of an image. It works as a way to apply fx to sections of images etc....
Its a big deal tool.