Please don't double-post. I deleted your other topic.
Jeff - Excuse me, re "double posting", but I hoped for an answer for either CS4 OR CS5,
either which I would be willing to use, IF I could find a solution! And I assumed that
there would be so many CS4 users (I assume a lot more users so far with CS4 than
CS5) that might have some input (and particularly in the still unfixed audio bug in
CS5 for mxf files, even with the latest update). Soooo, if i receive no response here at CS5, is
there any way then that I can delete my query here, and repost at CS4?????
What do you mean by "one bar?" Do you mean that the audio channels get remapped into one track, or are you talking about the waveform?
If you give up on CS5, post your decision here and I'll move the thread to the CS4 forum.
Colin - the video and audio data for a given file are exhibited only in the video timeline
as a single bar, which depending upon the settings, will show representative video frames,
but there is NO illustration of what is in the audio portion (no waveforms, etc). When
the bar is clicked on to take the audio into Soundbooth, the waveform and other audio
data then appear for the first time, and after edit in Soundbooth and saved to Premier,
the audio is playable from the combo audio/video in the video timeline, but no
graphical representation of any kind about the audio is then available in Premiere, and
as indicated earlier, no editing of audio is possible.
Jeff - thanks for your response - if I have no useful response in this Forum, I'll take you
up on your offer!
the video and audio data for a given file are exhibited only in the video timeline as a single bar
I've not used CS5 yet, but my feeling here is that simply isn't possible. In every pro NLE I've ever seen, the video track will only show video, not audio. The only explanation I can imagine for such an observation is a pretty serious case of redraw error, for which you'd have to investigate the GPU and driver.
Or even more obvious, wrong source material, not suitable for editing.
I might be completely misunderstanding the issue here, so forgive me if this is completely not helpful--just shooting from the hip.
For one, check your default source channel mapping setting in Preferences, as follows:
Secondly, for already imported clips (but that have not been used in a sequence), check how your source channels are mapped by selecting a clip in the bin and going to Clip > Modify > Audio Channels:
Again, I might be missing the boat, but if so please post a screenshot so we can see exactly what you're referring to. I have noticed some problems with peak file generation and display in CS5, particularly with assets that have had their audio channels remapped (a process I frequently employ). I'm not quite to the bottom of what's happening, but something is definitely amiss.
Or even more obvious, wrong source material, not suitable for editing.
I don't think that's the case here:
When I import .mxf files (1080x1920 30p, 100Mbps, Long GOP)
Despite the Long GOP issue, MXF files aren't exactly something that comes from a toy camera...
One more obvious check:
Is the audio 5.1? Is the audio actually in an audio track, but not visible because the audio half of the timeline isn't scrolled down far enough?
Gentlemen, thanks for your responses! I will be in the field
the next three days, but will respond again no later than
Saturday about the suggestions posted.
Before I run out the doo -
Colin, all audio settings in Preferences and for an individual clip are OK
Everything else I import into CS5 - audio is ok.
Jeff - Video Track 1 and Audio Track 1 headings to left of timeline are readily apparent.
I wasn't worried about Audio Track 1. I'm worried about, say, Audio track 4. Or 5.
Or even more obvious, wrong source material
Even that I do not think could cause the audio waveform to be drawn in the video track in a non-smurfed installation.
Back sooner than thought!
JEFF - Audio tracks 1 through 7 are all visable, as is the Master below Audio track 7.
By the way, someone on another Forum has suggested that I am better off with
VEGAS than with Premiere, if I'm willing to learn it, and that given its intuitive (compared
to Premiere ?) it shouldn't take long to learn, yet, darned if I have been able to find simple
little things in VEGAS such as scrubbing the timeline. Further, I notice when I expand the
edit window view in VEGAS to full 24 inch full high def resolution, I get a great picture with
few anomalies (as I certainly do with Premiere CS4 or CS5), but unlike Premiere, it looks
as if its dropping some frames. Whoops, this is probably the WRONG forum to be
even suggesting the likelihood that VEGAS is more useful than Premiere .
Finally, and though this is more than a bit far afield from the query I posted (and which
the rest of you have so admirably stuck too!), when I originally import a lot of mxf files
into VEGAS, I note that RAM (I have 6 GB) ramps up slowly during conforming, while
Premiere Pro CS5 runs up extremely quickly to 5.98 GB, and I just sit there waiting for
the whole thing to crash?
I want to make sure we're on the same page.
Does your timeline look like this?
Or does it look like this (minus the waveform)?
If the latter, then the level of the audio is low, or you haven't given Pr time to create the .pek files that draw the waveform. For the low level audio, increase the size of the audio track like this:
Jeff - Your first version is what I see! And I can play that version, see the stellar picture, and hear
the sound just fine - but as I said, I cannot edit it.
Thank you ALL! And goodnight. I checked, "yes, my question has been answered", by me, with your help!
<explitive deleated> Premiere CS5. Without going into the boring gory details, after quite a few up to 19
hour days trying to FIX, found out where the audio was in CS5 Premiere - I started adding additional audio
channels to the SEVEN (which I hadn't set up for that many) that popped up when I first loaded CS5 (there
were only the as normal three video channels in the timeline), and when I added AUDIO TRACK 9, THERE
WAS THE AUDIO TIMELINE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! So, I uninstalled CS5 Production Premium and
Sony Vegas Pro 8; CS5 was uninstalled because Adobe evidently doesn't feel that the fix of one audio channel
lagging the other with this kind of data is very important. I installed Production Premium CS4 and the Main Concept Plug In to permit import
and edit of the nanoFlash files (1080x1920 30p, 100Mbps, long GOP), updated, blah, blah, and loaded
Premiere CS4 - and THERE in the timeline, 3 tracks of empty video, and NINE tracks of empty audio, and I then imported
some files, dragged them to the timeline, and in video track 1 was the video, and IN AUDIO TRACK 9 WAS
THE AUDIO, fully available for edit.
Thank you again, it was in particular the query above re default source channel, etc.(which I had checked TWICE,
based on the suggestion, even though I KNEW that couldn't be the issue - but it was that query in particular
that led to me adding the described additional audio channels and finding the blasted hidden audio.
I have run into some bizarre issues, as haven't we all, but never anything like this. Now I can finally
get on with my life and begin to respond to the outrage of some of my delayed customer production.