8 Replies Latest reply on Jun 8, 2010 11:19 PM by jjm14

    Object frame much larger than object

    jjm14

      We export PDFs from an application and edit them in Illustrator.  This worked fine with CS, but in all subsequent versions we have major issues.  For example a small coloured circle with a black border used to import as a black path and a square shape containing the filled circle with the size of the square only slightly larger than the circle.  In subsequent version the square is the size of the page with a tiny circle on it.  These plots sometimes have thousands of these circles all with a frame the size of the page making editing incredibly difficult.  Does anyone know a reason for this, is there a setting we can change in illustrator? Any help greatfully received.

        • 1. Re: Object frame much larger than object
          gingeralenz Level 1

          try altering these settings

           

          Screen shot 2010-06-09 at 4.08.05 PM.png

          • 2. Re: Object frame much larger than object
            jjm14 Level 1

            thanks for the reply, but that doesn't seem to have any effect

            • 3. Re: Object frame much larger than object
              gingeralenz Level 1

              Yeah sorry thats going from illustrator to another program. Tried opening the pdf in acrobat and resaving it? whats the other program your using?

              • 4. Re: Object frame much larger than object
                Anish Singla Adobe Employee

                Which application are you using to generate these PDF files?

                What all export options for PDF files does this app provide?

                • 5. Re: Object frame much larger than object
                  jjm14 Level 1

                  yep, tried saving in acrobat, also tried using a few repair and optimization tools. We are exporting the pdfs from an in house application using a 3rd party library gl2ps.  We had no problems with CS, but CS3-5 have the issue. 

                  • 6. Re: Object frame much larger than object
                    jjm14 Level 1

                    below are the list of export options, we have tried all the options that look like they may have some effect.

                     

                     

                    GL2PS_DRAW_BACKGROUND
                    The background frame is drawn in the plot.
                    GL2PS_SIMPLE_LINE_OFFSET
                    A small offset is added in the z-buffer to all the lines in the plot. This is a simplified version of the GL2PS_POLYGON_OFFSET_FILL functionality (cf. section 2.5), putting all the lines of the rendered image slightly in front of their actual position. This thus performs a simple anti-aliasing solution, e.g. for finite-element-like meshes.
                    GL2PS_SILENT
                    All the messages written by GL2PS on the error stream are suppressed.
                    GL2PS_BEST_ROOT
                    The construction of the BSP tree is optimized by choosing the root primitives leading to the minimum number of splits.
                    GL2PS_NO_TEXT
                    All the text strings are suppressed from the output stream. This is useful to produce the image part of a LATEX plot.
                    GL2PS_NO_PIXMAP
                    All the pixmaps are suppressed from the output stream.
                    GL2PS_LANDSCAPE
                    The plot is output in landscape orientation instead of portrait.
                    GL2PS_NO_PS3_SHADING
                    (for PostScript output only) No use is made of the shfill PostScript level 3 operator. Using shfill enhances the plotting of smooth shaded primitives but can lead to problems when converting PostScript files into PDF files. See also options nr, ng, nbbelow.
                    GL2PS_NO_BLENDING
                    Blending (transparency) is disabled alltogether (regardless of the current GL_BLEND or GL2PS_BLEND status).
                    GL2PS_OCCLUSION_CULL
                    All the hidden polygons are removed from the output, thus substantially reducing the size of the output file.
                    GL2PS_USE_CURRENT_VIEWPORT
                    The current OpenGL viewport is used instead of viewport.
                    GL2PS_TIGHT_BOUNDING_BOX
                    The viewport is ignored and the the plot is generated with a tight bounding box, i.e., a bounding box enclosing as tightly as possible all the OpenGL entities in the scene.
                    GL2PS_COMPRESS
                    The output stream is compressed.

                    • 7. Re: Object frame much larger than object
                      Anish Singla Adobe Employee

                      Try altering these options one by one::

                       

                      GL2PS_TIGHT_BOUNDING_BOX
                      GL2PS_DRAW_BACKGROUND
                      GL2PS_USE_CURRENT_VIEWPORT
                      • 8. Re: Object frame much larger than object
                        jjm14 Level 1

                        i gave those a try, but no luck,