fairly (very) new to pixel bender
had a play around and was able to use its matrix math to do some 3d transformations and projections,
but the native draw triangles method wants an input of x,y sequenced numbers..this is a problem as pb only seems to be able output pixel3 i.e x,y,z
is it possible to have a pixel2 output, even if it means decompiling a .pbj and messing with it (weather that would work or not i have no idea).
if not any chance that those who built it could add that in there just for me
then i would be able to use pixel bender to project 3d points to 2d
any ideas, or am i being a nincompoop?
(only trying this as i find the 3d capabilities of fp 10, although fast, very very limiting/restricted)
Pixel2 is a valid Pixel Bender output type. The Pixel Bender Toolkit doesn't currently support authoring Pixel2 (or Pixel1) kernels. You can use the PBUtil command-line compiler (included with the Toolkit) to create PBJs with Pixel1 or Pixel2 outputs.
thanks for the quick response!
thats sweet news, ill give it a bash.