0 Replies Latest reply on Jun 25, 2010 2:49 PM by aberfield

    How do you get the region reasoning from ShaderFilter?


      After I apply a Pixel Bender shader, I want to query what is the computed region reasoning. Is there a way to do this?

      Right now I'm saving the displayed image (useful pixels + white background) using this.width, this.height, but it's more than needed. previewImage.width and previewImage.height are too small.

                      var bmpd:BitmapData = new BitmapData( this.width, this.height);              

                      bmpd.draw( previewImage );