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You mention the clip on your first frame works. What clip? And where are the others if they are not on the first frame? Evrything that code talks to needs to be present (same frame) when that code executes.
The Clip on the first frame isn't referenced in the code i know but i'm assuming that this.addchild loads it into the movie clip on that frame (that works). The other clips are further along the time line. I'm trying to load them separately, so the file isn't so big and when the time line reaches them they're ready to go.
I faced a similar problem before. For some reason using one single loader object to load multiple files was not working for me. Try using multiple loader objects. You can also make your loader object listen to a Complete event just to make sure that the image is added to the stage only after it is completely loaded.
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, addToStage );
private function addToStage(e:Event):void
Cheers. I think the best way to load the clips is to use the Loader component in AS2, don't know why i didnt think of it in the first place!