Select clip in Project Window, go to clip/Audio Options/Break Out to Mono
This will give you two Mono clips one left and one right.
So the workflow is...
Breakout the audio channels as seperate clips
Drag the best audio clip to the timeline ( it seems that I can only drag it to Audio Channel 4 or below)
it would seem I could track it to Audio 1 at some point?
Then mute the original tracks on Audio 1 or delete the audio on Audio 1 and group Audio 4 to Video 1...
is that right or is there an even better way? Seems like a lot of clicling and dragging. But what do I know...
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If you want track 1 to be mono adjust the Tracks in the New Sequence before you begin or right mouse click in the track header (left side of the timeline) and Add Track.
Use Link instead of Group. Group is more for grouping lots of clips together.
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Use the original stereo audio in your sequence, and then apply the Fill Left or Fill Right effect, depending on which channel you want to keep. That channel will then be mono in both output channels.
I'm not CS5, but I don't this varies:
An alternate workflow is:
Use channel mapping to break all your stereo to mono. (Must be done before you use the clip in the timeline.)
Create your stereo sequence with 2 mono tracks, no stereo or at least put the mono at the top, then when you bring in the clip after the channel mapping, You will have linked clips with 2 mono tracks. Each mono track feeds to the master left and right. If your levels were consistent, you can use the audio mixer to adjust for the whole thing. If not, you'll still need to adjust by track.
I have not tried the breakout method, but I think the channel mapping will be an easier approach for your situation than the separate master clips made by the breakout method.
Saw Colin's note. I've used that method a lot, and would still for certain material. But since using the channel mapping, I like that a lot.
Wow! Thanks everybody!... great ideas to get me goin'!
I prefer channel mapping myself--much more effective, in my opinion. However, the caveat is that you must remap the channels prior to using a clip in a sequence; once the clip is in use, the source channel mapping functionality is locked. This isn't a problem if you remember to do this on first importing your assets (or you can actually set a preference to do this by default), but if you forget... well... that's where Fill Left/Right come in
(Sorry about that, Stan--missed that you'd already made that point. however, I think it's worth repeating, because it can often be a source of frustration.)
Absolutely bears repeating. In addition, your point is well made because FORGETTING to do it ahead requires some fix. "Fill" is what I have done. Ann, I have missed the breakout to mono, which has been around since at least CS3.
While sourve channel mapping is locked when clip is on the timeline, breaking out to mono is not.
We have a saying: many roads lead to Rome.
All I can say is it's good to have options!
As for me I need the one that gives me the most flexibility... in other words...
is it easy to go back and change my mind or fix something I missed.