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1. Re: flash vs C++
2m Jul 25, 2010 2:58 PM (in response to the_missing_link)I don't thing this is a question of one or the other. Both are totally different in regard to the environment the live in, and RoR is another totally incomparable thing, as it is a server-side framework...
Some of your statements are very superficially thought through in my opinion, e. g. your thoughts about mobile use of programming environment mostly reflect the "No Flash on Apple Devices and soon to be a lot of Flash on Android" Buzz. For one thing it has not a lot (if at all) to do with C++ and you utterly miss out on Java which would be a reasonable choice as far as reach is an argument. (Not that I would recommend Java as a mobile development platform at all)
But I stop my blubbering, as I wantetd to ask you what it is exactly your seeking wisdom on by starting this discussion?
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2. Re: flash vs C++
the_missing_link Jul 25, 2010 3:34 PM (in response to 2m)What I am asking is which language is best for game design in this era? I know flash can do it, but recent data shows that people are straying away from desktops to tablets and other devices, which as far as I am aware of aren't by default flash enabled. I want my games to reach consoles, iPhones(yes, you can program in C++ for the iPhone, there is an SDK not made by apple, but apple allows programs made in it in the app store.) I also believe at the 2009 Adobe conference, or in the adobe labs I heard something about a new language that is a mixture of C or C++, with flex or as3.... could someone tell me if I am remembering this right.

