Any way you look at it, you're losing temporal resolution. You can simply nest your 30p comp in a 24p comp, and then render the 24p comp. You could apply frame blending (draft switch), Timewarp (full switch, or effect for more control), etc...
There are some 3rd party plug-ins that provide differing algorithms to compensate for frame rate shifts, but all of the above will fail when certain pans or tracks/zooms are converted. That's the nature of losing temporal resolution. You can experiment with a few varieties and see which works best for you.
Yeah, that's pretty much what I feared. I'm not expecting anything too fantastic--just a little better than what it is currently is fine by me.
I'll give your suggestion a try. I assume that I leave the frame rate interpretation as-is (30p) for the footage? I had been trying to reinterpret the footage as 23.976, and then change the speed of the clip in the comp, but that seemed to have a net zero effect (i.e. they cancelled each other out). Basically, I'm trying to do what you said--force frame blending.
Thanks for your reply!
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Yup, imterpret the footage as it truly is. 30fps.
Thanks again--this worked remarkably well. There is a marked difference between the original 30p clips and the 23.976p comps (using Dynamic Link to take the comps into PPro). As you mentioned, anything that has severe lateral movement is not as smooth, but it looks quite a bit less like stop motion now. When you're dealing with a consumer-level CMOS camcorder with a rolling shutter, that's being operated handheld and panned around wildly like a firehose, there's only so much you can do
Many thanks for the assist!
When you're dealing with a consumer-level CMOS camcorder with a rolling shutter, that's being operated handheld and panned around wildly like a firehose, there's only so much you can do