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It's all rather confusing, you can create Sprite's with actionscript classes, but you can't create them from the IDE? Why is that?
From the IDE you can create Graphic symbols, is this the same as a Sprite? And if so, why can't you give the Graphic objects names to reference in Actionscript? While you can in AS....aw man I'm confused!
I'm officially just confused with the Library symbols being titled MovieClips, but really just being Sprites if you set the base class to the Sprite class.
It'd be nice if the IDE reflected Sprite objects, along with the MovieClip, Button, and Graphic titles...what are Graphic's anyway? Bitmap, or Shapes, or both?
If you want have are using a Library symbol, with a custom class extending Sprite vs MovieClip. And this symbol has nested MovieClips in which you don't want to write a custom class for, but want to extend the Sprite class. You will need to set the classname to the package which holds the parent Library symbol's class.
Sort of confusing, but it does make sense, and can be easy to neglect.
you're having quite a discussion with yourself.
Aye, it's often the case ; )
With an over 24,000 post count, I'd say you're pretty popular!