Is there a way to suppress the edge effect with PB in Flash?
I'm doing a NxN convolution. I think I would like to simply ignore pixels from 'outside' the image.
float2 pt = outCoord() + float2(1.0, 2.0);
How do I test if pt is in the image before passing it to sampleNearest?
My convolution mask depends on a parameter. It looks like dependents would be ideal, but they are not supported in Flash.
Will they be supported in a future version of Flash?
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