This question has been raised in other forums as one of "moving the stage," and the solution seemed to be that the stage cannot be moved, only the components of the animation can be moved. That solution does not work for my situation (I am using CS4) where moving a motion path causes the shape off an object to be altered.
Perhaps I can pose the question this way: The stage initially has origin (0,0) and the size of the stage is measured from that point. Is it possible to change the origin to, say, (-100, -200), which, in effect moves every object on stage 100 pixels to the right (because the stage has moved 100 pixels to the left) and 200 pixels down?
No, and I don't think your move left / shift right reasoning holds in any case. The origin defines the 0,0 registration point of an object. The x and y properties of the Stage cannot be set, only read, and the default values are x=0, y=0.
Thanks, comprehensive answer, appreciated.
You're welcome... you can always use a movieclip as a pseudo-stage and shift that any which way you please.