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Try to do the things in the effect end handler
<s:Rotate3D id="rotate" effectEnd="rotate_effectEndHandler(event)"/>
protected function rotate_effectEndHandler(event:EffectEvent):void
Thanks for your note! I'm doing everything in ActionScript. Do you know
how I would handle it in that case?
Doing it in actionscript is not so hard either.
you will have to add a listener at some point of your app.
something like that.
Works great. Thanks, NickDF!