If the point of working large is that you think that there may be a need for a large version later, then I would suggest doing your 3D renders at the large size, even if it takes a long time. Scaling of raster images is always going to cause a quality loss.
That is a good point. I may resize to 720p instead of 1080p. Still High Res, but not as large.
So Todd, even scaling from large to small is going to cause quality loss? Or do you simply mean that when you scale UP there is a loss? I know the answer for one still image in Photoshop, but I'm not sure how AE handles it.
Would it be best to just work at my final output size? 864x486?
The quality loss when scaling down is typically less than the quality loss when scaling up, but it does occur.
Yes, I would recommend working at your output size in most cases.
You had a good thought, which is to work large if you think that you will be required to output at a large size later---but there are tradeoffs. And, if you're really not likely to have to output large later, then you've made those tradeoffs of quality and time for nothing.
I made similar points here.
Thanks Todd, I will rescale my project and test as you suggestd in your link. Thanks again.
ok Todd, maybe you can help with this now. I need to resize my entire project. How the hell do I do that without going into every single comp?
I know I'll need to do minor tweaks, but hoping I can resize everything quickly and then just tweak here and there.
sweet thanks Todd
Ok, I did a test and I did not notice a whole lot of difference.
I do feel that when I build large comps, then place them into standard resolution comps for rendering, it softens my video a bit. Would you agreet with this statement? All of my text seems a tad on the soft side.
BUT, when I redo the comp at 720x480 and output, my text seems a bit jagged.
Is this normal?
Is it true that I should use larger text? Could the result of the jaggies be that my words are too small?