Cool question, and where can we find more information about memory and CPU usage issues?
Unless you have a lot of objects on the display list, the CPU load should be
ignorable. The main point is to avoid having lots of objects on the display
We don't have any tools to measure or any info to share, but I suppose if
you create 1000 of something and look at cpu usage you can compare it
against 1000 other things.
I'd mark this answer as helpful, but there is some practicies, i guess, that can help us to develop application in that right way to improve it's perfomance. F.e., using data binding is much more slows the app than script-based assignments. Am i right? So, where can we find a complex helpful documentation about that?
I don't know of any central repository of performance tips. Using the
profiler will help you find your application's bottlenecks.