When I render previews with the RAM preview button, I often get just a short sequence and then rendering stops automatically.
Now I thought this is due to RAM shortage.
Thing is, when I press the normal play button, I first get a realtime playback of the rendered part and then rendering is continued.
When I try the RAM preview button again, it just renders the same short sequence.
- Why can't the RAM preview button render more, while the the normal play button can?
- Why do preview renders often disappear when I try to render some more with the RAM preview button?
I find myself pressing the preview render button over and over, with very unpredictable outcome of what will happen: rendering extra material or deleting the existing preview and render another part. Is there any way to take control over what RAM preview does?
Thanks, this helps in understanding a bit what happens.