Please give more details. What exactly are you doing, and what exactly is the result?
I'm trying to create a smoke effect. Using the Particle Playground and adjusting the gravity etc. and adding a blur creates a smoke effect. When I use CS4, it works right away. However with CS5 it did not work. There is no error message just a blank screen with no particle effect.
I create a new layer of solid color then add a Particle Playground effect on top. I wonder if this is an unknown bug of CS5.
Works for me as usual on teh PC side of things...
Working fine here too on a Mac Pro, OS 10.6.4, After Effects CS5 10.0.1
in windows 7 its working der is no prob................. may be prob in installation... reinstall the product.....
This is quite an old post, but I am having exactly the same problem - particle playground produces nothing .
I'm running CS5 (AE 10.0.1.19) on a Mac Pro 2x 2.4GHz Quad Core Xeon with 12GB RAM & OS10.6.4
Even if I just create a new project, then new comp (any size, it makes no difference), new solid (comp size), then effect>particle playground, I get nothing - not even the stream of red dots that it produces by default. BUT, when I do a RAM preview, the info panel does its usual report of "number of particles: 116" etc. so it's actually calculating the particles, just not displaying them. I've tried tweaking the particles per sec, the grid settings, etc. etc....but nothing. I used to use particle playground a lot on CS3 & CS4, so it's not user error. I've tried tweaking the memory settings and turning multiprocessing and OpenGL off and on.
BUT - I have just discovered, if I use a layer map instead of the default particle dot, it works fine. So it's not as huge a problem as I first thought, as most of the time I use a layer map for the particle. But it would be nice to have if fixed!
Do you have any cameras in your timeline? If so, are you accidentally using an orthographic view in the comp viewer?
No cameras, no 3D. It's as simple as:
- new project
- new comp
- new solid
- effect>particle playground
- RAM preview.
Literally nothing added, nothing taken away. Doing exactly this on CS4 (and before) works perfectly - I just checked on CS4 and yep - there's that stream of little red 2 pixel particles.