0 Replies Latest reply on Jul 18, 2007 4:24 PM by Mitoman

    Microphone.setLoopBack(true) Latency

      I'm trying to build a multitrack sequencer in flash, and it's imperative that I have next to no latency when recording and monitoring inputs.

      If there is any way of avoiding this latency I would really like to know. I also notice that the swf starts dominating my CPU at 100%.

      Thanks in advance for any help.