This is a known bug with the current version of AIR for Android, widely reported in the pre-release forums and logged with the engineers to be fixed.
Adobe staff have directly acknowledged it on those threads too, which I interpret as a good sign that it's a priority.
And yes, it is a pain!
hmmm I hope they fix this soon
I think air would be my perfect 2D games development tool after this issue is fixed, it's pretty fast with GPU rendering.
Can someone from Adobe please give an estimated time frame on this? Not to be impatiant, I am waiting to release my games due to delayed sound effects.
It's so bad still....
You're using mp3s right? Try wavs. They are bigger, but you don't get that delay at the beginning.
what bitrate do you use? and what phone do you have?
I still get horible delay when calling play() on any audio file, at least 600-700ms.
I use a droidX, i just tried wavs and mp3s, seem to be the same.
its so bad for sound effects