I mean, if you are making a 3d game in director and the
character shoots a bullet, do you have to calculate every frame in
what litlle square is the bulet to know if a bullet is touching a
just hitTest the bullet against all enemies every frame?
In the flash wold they want to use tiles for everything, i
get the feeling they are overcomplicating what could be done in a
very easy way...cos i dont really like tiles at all.It would be
cool to know that in 3d games there is no such thing.