Pixel Bender only support image inputs at this time so you would need to rasterize the text before you filtered it with Pixel Bender. Sorry that I can't be of more help at this point.
Hello, the text is converted to an image, so the pixel bender can be used.
It looks a ShaderJob must be used in combination with the pixel bender, but didn't get it to work so far...
you wouldn't necessarily need to use a ShaderJob, you could do it by applying a filter to a display object...
hello, any idea how to do an animation within a pixel bender ? I know have a filter which moves an image a number of given pixels to the left or right, but only does this on startup.
So I would have to give it extra parameters e.g. number of pixels to move per second and maximum move before restarting.
Would this be possible?
You wouldn't do the animation within your Pixel Bender filter. You would do the animation (parameter changes over time) in Flash and pass the changes over time (image origin for example) via parameters to Pixel Bender. I'm sure there's a better way to restate that, but it's out of reach at this point. Let me know if this does not answer your question.