I'm working on an online interactive application that uses
about 80 short FLV clips. The problem I'm having is that when one
clip is done, there is a pause while the first bit of the next one
loads. How can I avoid this?
I'm new to FLV playing, and continuing on someone else's
code. They use a VideoPlayer on stage, and load videos using AS
Complicating this is that the application is a game, and
often 3 choices are offered for next video (all FLV URL's are read
in at start from an XML file), so ideally I'd like to load a small
bit from 3 FLV's, to "prime the pump".
Can one "preload" a portion of an external FLV file into a
NetStream object and "attach" it when the current FLV is done? All
examples of FLV playing following a standard formula of setting up
the video object, the netConnection object, the netStream object,
but I'm unclear to what extent these are separable from one