Are you using the Mercury Playback "Hack"? I have gone around and around with large images on the timeline. I started out with a GTS 250 that did not handle large images at all, but so far my GTX 460 has done great. If you are using the hack, I bet that it will render in "Software Mode". There is a file size limit that can be processed with the Mercury Playback Engine related to the amount of memory the GPU can access.
Is there a reason why you are using PSD files over a jpeg? If you converted them to .jpg I think you would have better luck due to the smaller file sizes. PSD file sizes are much larger...could help reduce the memory requirements.
For what purpose are the psd files so large?
When you cross dissolve 2 x 49mb frames you are "processing almost 100mb per frame.
Do it in AEFX if it is really important to use such large frames.
I agree with Craig. That is a lot of pixels to push around, and also that AE will handle the task much better, than will PrPro, should you require that size for your animations.
If you do not need THAT many pixels for the Motion>Position, this ARTICLE will give you tips on doing the Scaling with automation in PS. As of CS5, you can ignore the discussion on the quality differences of the Scaling algorithms in PS vs PrPro.
This is a reply i did to another topic as I mentioned having this problem
"There are 9 PSDs, it can successfully process some of them, despite the fact that they are of the same pixel dimensions (3000x4000 pixels at 300 pixels per inch). The only difference is the file size of the PSDs. Curiously, I was able to pull it off a week ago.
The PSDs were created as posters for an event and the specs were required by the print shop. Due to time constraints I decided to use the layers on them to be consistent with the theme of the event(same fonts, styles, pictures), altho each layer has a different animation(text from left while image from right) hence the two video tracks for each PSD.
Like I said, I was able to pull it off in the nick of time, say 45 minutes before the event (thanks for the mercury playback and GTX460). Problem is, I dont exactly remember what I did, I might have reduced the resolution (dpi or dimension) of one or two PSDs by a notch and left others untouched. Premiere crashed at the next video project so I can't find the right project file that worked, or it may have crashed before I could save after exporting. At the moment I'm just trying to figure out what caused the trouble so I can avoid it in the future.
I do realize that using Jpeg instead of PSDs wouldv made things simpler, but I didnt have the luxury of time to convert, recreate each layer as separate jpg, reposition in premiere all those 9 files. My main goal right now is knowing the limitations of premiere with regards to the hardware I have."
I guess I have to familiarize myself more with AE so I could be ready when the need arises. I try to stay away from it whenever I feel premiere could do the job or with the help of another application like photoshop or a plugin.
Thanks for the quick replies, it helps
Please continue this discussion in the other thread. It has more in-depth and relevant responses than this one, and I don't want the responders and the searchers to have to track 2 topics involving the same players. Here's the link: