I struggled with this for the last few days.
Pretty much, it works locally, but not on the server, right? Ok all the stuff in 'deploy to web', ftp it to your server on the same file/level as your MAIN, etc.
It needs to be next to the MAIN so that MAIN knows omgwtfbbq and does its stuff.
Your post was sort of tl;dr but I just slogged through this stuff. It is not how you are exporting the catalyst stuff etc, it is what resources are available to the browser/player once you are up and running.
Ok...so, I tried placing the long banner swf in the directory where my main.swf is (the one generated by Catalyst). It appeared to run ok, so then I tried my other option of using the pre-loader .swf. I dropped it into the same location where the main.swf is (as well as keeping the same files in their pre-existing locations)...no dice. The preloader is still just spinning, but not loading the external swf.
I'm going to try out my first option and see if the banner loads without very few hiccups. I'll also go back and check my .fla files again to make sure I didn't miss or remove anything. Aside from that though, I do appreciate your assistance and I'll check out your previous posts in the meantime. As always, I'm open to other suggestions!
Update: So, I tried just the banner again. Made sure the swf is in the same folder that the main FC swf is in...its still locking up, but not as often. Oy...
Message was edited by: Maverick8581
So after two days of trying shorter animations, pouring over countless amounts of code, sifting through result after result of google searches, it all came down to a 2-second delay.
When I imported the .swf into Catalyst, I set the delay to 2 seconds before playing the animation. I uploaded it to the test server, and the freezing went away. I tried several other swf files, and they all played perfectly! Granted, there's a tiny delay before the animation plays, but its better than having it play right off the bat then watching it hang.
Is this a caching or buffering issue? I would think that, when the Catalyst swf loads, it would start pre-loading the animations before it played (unless if there's a way to do that on the original .swf, but I'm not that versed in AS3 to figure it out). That may be a feature worth having in future Catalyst versions.
So, for anyone experiencing an issue where their animations hang (i.e.: an imported banner): when you import it into Catalyst and set it to play, place a 1 or 2 second delay on it before it starts playback. That should give it time to load up.
Thanks for letting us know how you fixed the problem, I had a similar problem and delaying the animation fixed it!
Anytime, Francisco! Glad to have helped out