9 Replies Latest reply: Dec 20, 2010 11:16 AM by kglad RSS

    dreaded error #1068 MyClass and MyClass cannot be reconciled

    birnerseff Community Member

      or: why doesn't a switch case without a break work always?

       

      I have got this code snippet as part of a function defined in MyClass

       

      var ni:int, np:int, xv:Number, yv:Number;

      for(ni = np = 0 ; ni < cdata.cmds.length ; ni++)
      {       switch(cdata.cmds[ni])
              {       case GraphicsPathCommand.MOVE_TO:

                 /* A: code here to setup a new path*/

                              var b:MyPath = new MyPath();

                         /* B: duplicate switch case

                              xv = cdata.path[np++];
                              yv = cdata.path[np++];
                              b.add(xv, yv);
                              break;

                         */
                        // fall through
                       case GraphicsPathCommand.LINE_TO:
                               xv = cdata.path[np++];
                               yv = cdata.path[np++];
                               b.add(xv, yv);
                               break;
                       case GraphicsPathCommand.CURVE_TO:
                               xv = cdata.path[np++];
                               yv = cdata.path[np++];
                               b.add(xv, yv, true);
                               xv = cdata.path[np++];
                               yv = cdata.path[np++];
                               b.add(xv, yv);
                               break;

              }

      }

       

      the code worked well until I changed the the definition of MyPath and consequently had to change code in the A section.

      This produced the - not very enlightening - error message (which suggests to send the error to Adobe but does not give a link)

      The script would work again after I enabled the B section

        • 1. Re: dreaded error #1068 MyClass and MyClass cannot be reconciled
          kglad CommunityMVP

          copy and paste your complete error message.

          • 2. Re: dreaded error #1068 MyClass and MyClass cannot be reconciled
            birnerseff Community Member

            it is a bit lengthy, though


            verify PlotText/bezigon()
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$]
                                     locals: PlotText * * * * * * * * * * * * * *
              0:debugfile "/home/wolfgang/Plotservice;;PlotText.as"
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$]
                                     locals: PlotText * * * * * * * * * * * * * *
              2:debugline 273
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$]
                                     locals: PlotText * * * * * * * * * * * * * *
              5:getlocal0
                                    stack: PlotText
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$]
                                     locals: PlotText * * * * * * * * * * * * * *
              6:pushscope
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * * * * * * * * * * * *
              7:pushnull
                                    stack: null
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * * * * * * * * * * * *
              8:coerce Letter
                                    stack: Letter?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * * * * * * * * * * * *
              10:setlocal 4
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? * * * * * * * * * *
              12:pushnull
                                    stack: null
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? * * * * * * * * * *
              13:coerce PlotTextFormat
                                    stack: PlotTextFormat?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? * * * * * * * * * *
              15:setlocal 5
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? * * * * * * * * *
              17:pushnull
                                    stack: null
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? * * * * * * * * *
              18:coerce FontOutlines
                                    stack: FontOutlines?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? * * * * * * * * *
              21:setlocal 6
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? * * * * * * * *
              23:pushnull
                                    stack: null
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? * * * * * * * *
              24:coerce flash.geom::Matrix
                                    stack: flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? * * * * * * * *
              26:setlocal 7
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? * * * * * * *
              28:pushnan
                                    stack: Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? * * * * * * *
              29:setlocal 8
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number * * * * * *
              31:pushnull
                                    stack: null
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number * * * * * *
              32:coerce Object
                                    stack: Object?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number * * * * * *
              34:setlocal 9
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? * * * * *
              36:pushbyte 0
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? * * * * *
              38:setlocal 10
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int * * * *
              40:pushbyte 0
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int * * * *
              42:setlocal 11
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int * * *
              44:pushnan
                                    stack: Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int * * *
              45:setlocal 12
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number * *
              47:pushnan
                                    stack: Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number * *
              48:setlocal 13
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              50:debug
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              56:debug
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              62:debug
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              68:debugline 275
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              71:newarray 0
                                    stack: Array
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              73:coerce Array
                                    stack: Array
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText * * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              76:setlocal1
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              77:debugline 276
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              80:findpropstrict Bezigon
                                    stack: global
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              83:constructprop 150 0
                                    stack: Bezigon
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              87:coerce Bezigon
                                    stack: Bezigon
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array * * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              90:setlocal2
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array Bezigon * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              91:debugline 277
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array Bezigon * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              94:getlocal1
                                    stack: Array
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array Bezigon * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              95:getlocal2
                                    stack: Array Bezigon
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array Bezigon * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              96:callproperty http://adobe.com/AS3/2006/builtin::push 1
                                    stack: uint
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array Bezigon * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              100:pop
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array Bezigon * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              101:debugline 278
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array Bezigon * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              104:pushbyte 0
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array Bezigon * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              106:convert_i
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array Bezigon * Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              107:setlocal3
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText Array Bezigon int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              108:jump 860
            B0:
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              112:label
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              113:debug
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              120:debug
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              127:debug
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              133:debug
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              139:debug
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              146:debug
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              153:debug
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              160:debug
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              167:debug
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              174:debug
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              181:debugline 279
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              184:getlocal0
                                    stack: PlotText?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              185:getproperty PlotText::letters
                                    stack: Array?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              187:getlocal3
                                    stack: Array? int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              188:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::[]
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              190:coerce Letter
                                    stack: Letter?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              192:setlocal 4
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              194:debugline 280
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              197:getlocal 4
                                    stack: Letter?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              199:callproperty getPlotTextFormat 0
                                    stack: PlotTextFormat?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              203:coerce PlotTextFormat
                                    stack: PlotTextFormat?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              205:setlocal 5
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              207:debugline 281
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              210:findpropstrict FontManager
                                    stack: global
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              213:getproperty FontManager
                                    stack: FontManager$?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              216:getlocal 5
                                    stack: FontManager$? PlotTextFormat?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              218:getproperty font
                                    stack: FontManager$? String?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              220:getlocal 5
                                    stack: FontManager$? String? PlotTextFormat?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              222:getproperty bold
                                    stack: FontManager$? String? Object?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              224:getlocal 5
                                    stack: FontManager$? String? Object? PlotTextFormat?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              226:getproperty italic
                                    stack: FontManager$? String? Object? Object?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              228:callproperty getOutlineFont 3
                                    stack: FontOutlines?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              232:coerce FontOutlines
                                    stack: FontOutlines?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              235:setlocal 6
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              237:debugline 283
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              240:getlocal 4
                                    stack: Letter?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              242:getproperty transform
                                    stack: flash.geom::Transform?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              244:getproperty matrix
                                    stack: flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              246:coerce flash.geom::Matrix
                                    stack: flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              248:setlocal 7
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              250:debugline 284
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              253:findpropstrict Number
                                    stack: global
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              255:getlocal 5
                                    stack: global PlotTextFormat?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              257:getproperty size
                                    stack: global Object?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              259:callproperty Number 1
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              262:pushshort 1024
                                    stack: * int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              265:divide
                                    stack: Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              266:convert_d
                                    stack: Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              267:setlocal 8
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              269:debugline 285
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              272:getlocal 7
                                    stack: flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              274:getlocal 7
                                    stack: flash.geom::Matrix? flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              276:getproperty a
                                    stack: flash.geom::Matrix? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              279:getlocal 8
                                    stack: flash.geom::Matrix? Number Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              281:multiply
                                    stack: flash.geom::Matrix? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              282:setproperty a
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              285:getlocal 7
                                    stack: flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              287:getlocal 7
                                    stack: flash.geom::Matrix? flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              289:getproperty b
                                    stack: flash.geom::Matrix? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              292:getlocal 8
                                    stack: flash.geom::Matrix? Number Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              294:multiply
                                    stack: flash.geom::Matrix? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              295:setproperty b
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              298:getlocal 7
                                    stack: flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              300:getlocal 7
                                    stack: flash.geom::Matrix? flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              302:getproperty c
                                    stack: flash.geom::Matrix? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              305:getlocal 8
                                    stack: flash.geom::Matrix? Number Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              307:multiply
                                    stack: flash.geom::Matrix? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              308:setproperty c
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              311:getlocal 7
                                    stack: flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              313:getlocal 7
                                    stack: flash.geom::Matrix? flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              315:getproperty d
                                    stack: flash.geom::Matrix? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              318:getlocal 8
                                    stack: flash.geom::Matrix? Number Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              320:multiply
                                    stack: flash.geom::Matrix? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              321:setproperty d
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              324:debugline 286
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              327:getlocal 7
                                    stack: flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              329:getlocal 7
                                    stack: flash.geom::Matrix? flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              331:getproperty ty
                                    stack: flash.geom::Matrix? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              334:getlocal 4
                                    stack: flash.geom::Matrix? Number Letter?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              336:getproperty ht
                                    stack: flash.geom::Matrix? Number Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              339:add
                                    stack: flash.geom::Matrix? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              340:setproperty ty
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              343:debugline 287
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              346:findpropstrict trace
                                    stack: global
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              348:pushstring "text "
                                    stack: global String
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              351:getlocal 4
                                    stack: global String Letter?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              353:getproperty text
                                    stack: global String String?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              355:add
                                    stack: global String
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              356:pushstring " mtx "
                                    stack: global String String
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              359:add
                                    stack: global String
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              360:getlocal 7
                                    stack: global String flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              362:add
                                    stack: global String
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              363:callproperty trace 1
                                    stack: void?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              366:pop
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              367:debugline 288
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              370:getlocal 6
                                    stack: FontOutlines?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              372:getlocal 4
                                    stack: FontOutlines? Letter?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              374:getproperty text
                                    stack: FontOutlines? String?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              376:pushbyte 0
                                    stack: FontOutlines? String? int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              378:callproperty http://adobe.com/AS3/2006/builtin::charCodeAt 1
                                    stack: FontOutlines? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              382:getlocal 7
                                    stack: FontOutlines? Number flash.geom::Matrix?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              384:callproperty getOutlineData 2
                                    stack: Object?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              388:coerce Object
                                    stack: Object?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              390:setlocal 9
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              392:debugline 291
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              395:pushbyte 0
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              397:dup
                                    stack: int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              398:setlocal 14
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number int
              400:convert_i
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number int
              401:setlocal 11
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number int
              403:getlocal 14
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number int
              405:kill 14
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              407:convert_i
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              408:setlocal 10
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              410:jump 788
            B1:
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              414:label
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              415:jump 661
            B2:
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              419:label
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              420:debugline 294
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              423:getlocal2
                                    stack: Bezigon?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              424:getproperty length
                                    stack: uint
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              426:convert_b
                                    stack: Boolean
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              427:iffalse 480
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              431:debugline 295
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              434:getlocal2
                                    stack: Bezigon?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              435:getlocal2
                                    stack: Bezigon? Bezigon?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              436:getproperty length
                                    stack: Bezigon? uint
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              438:pushbyte 1
                                    stack: Bezigon? uint int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              440:subtract
                                    stack: Bezigon? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              441:getlocal2
                                    stack: Bezigon? Number Bezigon?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              442:pushbyte 0
                                    stack: Bezigon? Number Bezigon? int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              444:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::[]
                                    stack: Bezigon? Number *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              446:setproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::[]
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              448:debugline 296
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              451:getlocal2
                                    stack: Bezigon?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              452:pushtrue
                                    stack: Bezigon? Boolean
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              453:setproperty closed
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              456:debugline 297
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              459:findpropstrict Bezigon
                                    stack: global
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              462:constructprop 150 0
                                    stack: Bezigon
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              466:coerce Bezigon
                                    stack: Bezigon
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              469:setlocal2
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              470:debugline 298
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              473:getlocal1
                                    stack: Array?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              474:getlocal2
                                    stack: Array? Bezigon
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              475:callproperty http://adobe.com/AS3/2006/builtin::push 1
                                    stack: uint
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              479:pop
            B3:
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              480:label
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              481:debugline 306
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              484:getlocal 9
                                    stack: Object?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              486:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::path
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              489:getlocal 11
                                    stack: * int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              491:dup
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              492:increment_i
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              493:convert_i
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              494:setlocal 11
                                    stack: * int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              496:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::[]
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              498:convert_d
                                    stack: Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              499:setlocal 12
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              501:debugline 307
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              504:getlocal 9
                                    stack: Object?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              506:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::path
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              509:getlocal 11
                                    stack: * int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              511:dup
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              512:increment_i
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              513:convert_i
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              514:setlocal 11
                                    stack: * int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              516:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::[]
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              518:convert_d
                                    stack: Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              519:setlocal 13
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              521:debugline 308
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              524:getlocal2
                                    stack: Bezigon?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              525:getlocal 12
                                    stack: Bezigon? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              527:getlocal 13
                                    stack: Bezigon? Number Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              529:callproperty add 2
                                    stack: void?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              533:pop
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              534:debugline 309
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              537:jump 779
            B4:
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              541:label
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              542:debugline 311
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              545:getlocal 9
                                    stack: Object?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              547:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::path
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              550:getlocal 11
                                    stack: * int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              552:dup
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              553:increment_i
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              554:convert_i
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              555:setlocal 11
                                    stack: * int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              557:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::[]
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              559:convert_d
                                    stack: Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              560:setlocal 12
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              562:debugline 312
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              565:getlocal 9
                                    stack: Object?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              567:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::path
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              570:getlocal 11
                                    stack: * int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              572:dup
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              573:increment_i
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              574:convert_i
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              575:setlocal 11
                                    stack: * int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              577:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::[]
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              579:convert_d
                                    stack: Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              580:setlocal 13
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              582:debugline 313
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              585:getlocal2
                                    stack: Bezigon?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              586:getlocal 12
                                    stack: Bezigon? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              588:getlocal 13
                                    stack: Bezigon? Number Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              590:pushtrue
                                    stack: Bezigon? Number Number Boolean
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              591:callproperty add 3
                                    stack: void?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              595:pop
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              596:debugline 314
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              599:getlocal 9
                                    stack: Object?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              601:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::path
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              604:getlocal 11
                                    stack: * int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              606:dup
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              607:increment_i
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              608:convert_i
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              609:setlocal 11
                                    stack: * int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              611:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::[]
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              613:convert_d
                                    stack: Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              614:setlocal 12
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              616:debugline 315
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              619:getlocal 9
                                    stack: Object?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              621:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::path
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              624:getlocal 11
                                    stack: * int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              626:dup
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              627:increment_i
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              628:convert_i
                                    stack: * int int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              629:setlocal 11
                                    stack: * int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              631:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::[]
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              633:convert_d
                                    stack: Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              634:setlocal 13
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              636:debugline 316
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              639:getlocal2
                                    stack: Bezigon?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              640:getlocal 12
                                    stack: Bezigon? Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              642:getlocal 13
                                    stack: Bezigon? Number Number
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              644:callproperty add 2
                                    stack: void?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              648:pop
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              649:debugline 317
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              652:jump 779
            B5:
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              656:label
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              657:jump 779
            B6:
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              661:debugline 292
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              664:getlocal 9
                                    stack: Object?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              666:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::cmds
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              669:getlocal 10
                                    stack: * int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              671:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::[]
                                    stack: *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              673:setlocal 14
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              675:debugline 293
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              678:findpropstrict flash.display::GraphicsPathCommand
                                    stack: global
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              681:getproperty flash.display::GraphicsPathCommand
                                    stack: flash.display::GraphicsPathCommand$?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              684:getproperty MOVE_TO
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              687:getlocal 14
                                    stack: int *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              689:ifstrictne 699
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              693:pushshort 0
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              695:jump 760
            B7:
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              699:debugline 305
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              702:findpropstrict flash.display::GraphicsPathCommand
                                    stack: global
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              705:getproperty flash.display::GraphicsPathCommand
                                    stack: flash.display::GraphicsPathCommand$?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              708:getproperty LINE_TO
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              711:getlocal 14
                                    stack: int *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              713:ifstrictne 723
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              717:pushshort 1
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              719:jump 760
            B8:
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              723:debugline 310
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              726:findpropstrict flash.display::GraphicsPathCommand
                                    stack: global
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              729:getproperty flash.display::GraphicsPathCommand
                                    stack: flash.display::GraphicsPathCommand$?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              732:getproperty CURVE_TO
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              735:getlocal 14
                                    stack: int *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              737:ifstrictne 747
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              741:pushshort 2
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              743:jump 760
            B9:
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              747:pushfalse
                                    stack: Boolean
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              748:iffalse 758
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              752:pushshort 3
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              754:jump 760
            B10:
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              758:pushshort 3
            B11:
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              760:kill 14
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              762:lookupswitch default:656 maxcase:3 419 480 541 656
            B12:
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              779:debugline 291
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              782:getlocal 10
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              784:increment_i
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              785:convert_i
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              786:setlocal 10
            B13:
                                    stack:
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              788:getlocal 10
                                    stack: int
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              790:getlocal 9
                                    stack: int Object?
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              792:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::cmds
                                    stack: int *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              795:getproperty {public,PlotText.as$109,PlotText,,http://adobe.com/AS3/2006/builtin,flash.text,PlotText,PlotText,PlotObjekt,Material,flash.d isplay:Sprite,flash.display:DisplayObjectContainer,flash.display:InteractiveObject,flash.d isplay:DisplayObject,flash.events:EventDispatcher,Object}::length
                                    stack: int *
                                    scope: [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$ PlotObjekt$ PlotText$] PlotText?
                                     locals: PlotText? Array? Bezigon? int Letter? PlotTextFormat? FontOutlines? flash.geom::Matrix? Number Object? int int Number Number *
              798:iflt 414
            VerifyError: Error #1068: PlotText und PlotText können nicht angeglichen werden.

             

                at PlotText/bezigon()
                at Arbeitsbereich/bezmsgbox_choose()[/home/wolfgang/Plotservice/Arbeitsbereich.as:2142]
                at flash.events::EventDispatcher/dispatchEventFunction()
                at flash.events::EventDispatcher/dispatchEvent()
                at Msgbox/okbtn()[/home/wolfgang/Plotservice/Msgbox.as:68]
            273            override public function bezigon():Array
            274            {
            275                var ret:Array = [];
            276                var b:Bezigon = new Bezigon();
            277                ret.push(b);
            278                for(var n:int = 0 ; n < letters.length ; n++)
            279                {    var l:Letter = letters[n];
            280                    var fmt:PlotTextFormat = l.getPlotTextFormat();
            281                    var font:FontOutlines = FontManager.getOutlineFont(fmt.font, fmt.bold, fmt.italic);
            282                // sonst noch relevant? (schon in mtx enthalten): condense, slant, yoffs
            283                    var mtx:Matrix = l.transform.matrix;
            284                    var sc:Number = Number(fmt.size) / 1024;
            285                    mtx.a *= sc; mtx.b *= sc; mtx.c *= sc; mtx.d *= sc;
            286                    mtx.ty += l.ht;
            287    trace('text '+l.text+' mtx '+mtx);
            288                    var cdata:Object = font.getOutlineData(l.text.charCodeAt(0), mtx);
            289    //trace('path '+cdata.path);
            290                    var ni:int, np:int, xv:Number, yv:Number;
            291                    for(ni = np = 0 ; ni < cdata.cmds.length ; ni++)
            292                    {    switch(cdata.cmds[ni])
            293                        {    case GraphicsPathCommand.MOVE_TO:
            294                                if(b.length)
            295                                {    b[b.length-1] = b[0];
            296                                    b.closed = true;
            297                                    b = new Bezigon();
            298                                    ret.push(b);
            299                                }
            300                            //    xv = cdata.path[np++];
            301                            //    yv = cdata.path[np++];
            302                            //    b.add(xv, yv);
            303                            //    break;
            304                            // fall through
            305                            case GraphicsPathCommand.LINE_TO:
            306                                xv = cdata.path[np++];
            307                                yv = cdata.path[np++];
            308                                b.add(xv, yv);
            309                                break;
            310                            case GraphicsPathCommand.CURVE_TO:
            311                                xv = cdata.path[np++];
            312                                yv = cdata.path[np++];
            313                                b.add(xv, yv, true);
            314                                xv = cdata.path[np++];
            315                                yv = cdata.path[np++];
            316                                b.add(xv, yv);
            317                                break;
            318                        }
            319                    }
            320                    if(b.length > 0)
            321                    {    b[b.length-1] = b[0];
            322                        b.closed = true;
            323                    }
            324    trace('bezigon '+b);
            325                }
            326                return ret;
            327            }

            • 3. Re: dreaded error #1068 MyClass and MyClass cannot be reconciled
              kglad CommunityMVP

              that's all error message?  there's no trace() output there?

              • 4. Re: dreaded error #1068 MyClass and MyClass cannot be reconciled
                birnerseff Community Member

                Hi,

                 

                nothing useful... it reported just the line number where the function was called from.

                The very last line of that code analysis looks like the verifier had detected an invalid byte code address

                • 5. Re: dreaded error #1068 MyClass and MyClass cannot be reconciled
                  kglad CommunityMVP

                  what are the first few lines of the error output without any trace output?


                  • 6. Re: dreaded error #1068 MyClass and MyClass cannot be reconciled
                    birnerseff Community Member

                    well, exactly that...

                    There was a trace of mine "about to call that func", followed by flash's "verify function()" with all that detail, the #1068 message, and finally the call stack

                    • 7. Re: dreaded error #1068 MyClass and MyClass cannot be reconciled
                      kglad CommunityMVP

                      verify PlotText/bezigon()
                                              stack:
                                               scope: [global Object$ flash.events::EventDispatcher$  flash.display::DisplayObject$ flash.display::InteractiveObject$  flash.display::DisplayObjectContainer$ flash.display::Sprite$ Material$  PlotObjekt$ PlotText$]
                                               locals: PlotText * * * * * * * * * * * * * *
                        0:debugfile "/home/wolfgang/Plotservice;;PlotText.as"

                       

                       

                      is part of your error message?  are you using a debugger (or the flash debugger)?

                      • 8. Re: dreaded error #1068 MyClass and MyClass cannot be reconciled
                        birnerseff Community Member

                        Hi,

                         

                        this is running a debug-enabled swf in debug version of standalone player. The long text appears in the flashlog.txt file; the short version just has the "cannot be reconciled" message followed by the call stack

                        • 9. Re: dreaded error #1068 MyClass and MyClass cannot be reconciled
                          kglad CommunityMVP

                          in the flash ide, click control/test movie/and possibly another test.   copy and paste the first 20 lines of the error message.