I have a button that essentially is a go to next marker script.
There are times in my program when I want to hide the button. I do that by placing a blank image over the arrow - and that hides it. But - the button still works. How can I easily turn this button off at times?
You can move it off the stage:
sprite(the number of the sprite of your button).locH = 1000
1000 if the right side of your stage is smaller than 1000, if not you can change it.