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Over 140 polygonal slices? Yikes. You'd probably be far better off building this in Flash Catalyst or Flash Pro and exporting a SWF file.
Polygon slices are tricky and excessively code heavy, because what you're really getting Fireworks to do is create a series of rectangular slices (all images are rectangles on the web, like it or not) which then get image map data added to them for the interactivity. With that number of rollovers, I'm not surprised it's falling apart.
Not the answer you wanted to hear, but I'd avoid using FW for something like this. It really is a job for Flash.
Thanks for the reply. Saved me wasting any more time following a fruitless path.
You're welcome, Simon.