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Before I even opened this thread, I knew you were an audio guy
Yes, this is a common request amongst people coming over from the audio mixing and mastering world, and the short answer is that this doesn't exist in Premiere. Most video editors would never work this way, which is probably the primary reason that there isn't even an option for it. I'd be willing to bet that 99.99% of us crazy folk would disable this, and I might be underestimating
That said, filing a feature request is the best way to let the engineering team know what you're interested in seeing in the product. Granted, it's not immediate gratification, but we take what we can get. File your request here: Adobe - Feature Request/Bug Report Form
PS: Just be sure that you tell them that you want this as an OPTION, not a default function. Thank you
Thanks for the help...will request as option...
In the timeline
Press "I" (In point)
optionally press "O" (Out point)
Press "E" ..Play from In to Out
Sorry for the crazy necro-bump, but is this really still the case? I get there is a workflow for people, but for guys coming over from audio editing like myself and the op, this seems really unintuitive to me. In the audio world, previewing edits is massively improved by this functionality - and I can't quite imagine why you wouldn't want it for video as well!
Because it would frustrate the hell out of editors if the CTI moved anywhere when it was stopped. That's kind of what 'stop' means. No more movement.
So how do you make an edit, and then play it back to see if the changes are what you want? Do you re-adjust the position of the CTI and then press play? Or do you just rewind analogue style??
When I'm editing audio, I make a change, I preview it... notice it is wrong. Press SPACE to stop, and go back to my start position... and then I adjust the change, and preview it again... ad nauseum until I've gotten what I wanted. This is so quick in audio, and I really fail to see how it would make editing audio frustrating.
I've been toying around with various trials, and Vegas is currently the only software that does this.
I'm a combo editor, mouse and keyboard. One reason I keep a hand on each is because it's just faster overall, like clicking in the sequence where I want the CTI to go. Boom, instantly there. Then a quick spacebar tap and I'm in business.
Or I might just use the mouse to scrub the CTI over the edit point, instead of playing it real time.
Or I might tap the Previous Edit keyboard shortcut to go back and play from there.
Sometimes I know the change is good and I don't need to go back.
It all depends on what I'm checking. But any way I do it it happens pretty fast. (In fact, sometimes I have to slow down to let the software keep up.)
It doesn't really feel faster to me; it feels slower. It feels unintuitive too - like I'm having to stop and think for a second about where I'm clicking.
Do it a lot, you'll get faster.
Like typing. We all hunt and peck to start out with.
Hmm, yeah perhaps. I'm not completely ignorant enough to say that its poor implementation - I know people use Premiere for years and years and have never had a problem. It's just not how I'm used to editing media I suppose. Also another quick question whilst I've got you - does Premiere have a way to slip the contents of a clip rather than moving the clip itself? IE: In and out points stay where they are, and it's only the visuals that move forward or backwards in time?
Yes. Hit the Y key. Yuo can now slip the contents of the clip without changing it's position on the timeline.
Ahhhhhh. Awesome, didn't spot that tool