0 Replies Latest reply on Oct 25, 2006 6:49 AM by TheStressedStudent

    Creating Games Engine

      Hey everyone,

      I was wondering could you any of you help me, im a student and as part of my course i have to develop a Games Engine (form of director library). Developing a set of behaviours to demonstrate essential functions of a game (light/camera, physics, keyboard control, animation, texture/colour/shader). The behaviours are then used to produce a simple 3D movie.

      I havent a clue were to start, do I have to create my own behaviours not using the ones already listed in the behaviour panel? There was something about saving them as an external cast too!

      Totally stressed please help if you can, i really havent a clue where to start...I have to import a 3D model/scene to demonstrate on as well.

      Many thanks in advance to those who could give me some help.

      C :(