I was wondering could you any of you help me, im a student
and as part of my course i have to develop a Games Engine (form of
director library). Developing a set of behaviours to demonstrate
essential functions of a game (light/camera, physics, keyboard
control, animation, texture/colour/shader). The behaviours are then
used to produce a simple 3D movie.
I havent a clue were to start, do I have to create my own
behaviours not using the ones already listed in the behaviour
panel? There was something about saving them as an external cast
Totally stressed please help if you can, i really havent a
clue where to start...I have to import a 3D model/scene to
demonstrate on as well.
Many thanks in advance to those who could give me some help.