We are planning to build an advertisement plug-in with all the regular ad features such as pre, mid, post rolls and overlays. Before we build, we are trying to figure out whether we should take a standard plug-in or a proxy plug-in approach. Does anyone know why we could choose one versus the other? Looking at the documentation, I feel like we could achieve similar functionality with either approach. From the player perspective, what would be more desirable and why?
I would use the vast approach, as opposed to using SerialElements. this way you can keep a lot of the logic within the one plugin. Would work better for disabling seeking and scrubbing for adverts.