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1. Re: flash builder standalone flexunit installation guide
Michael Labriola Jan 7, 2011 12:03 PM (in response to rck_Cena77)First, follow this:
http://docs.flexunit.org/index.php?title=Setting_up_a_FlexUnit_4_Project
However, you are never going to be able to click any of the 'Run FlexUnit Tests' buttons in Flash Builder. Those don't have anything to do with FlexUnit... they invoke the functionality that, as you noted, is only available inside of the Premium edition.
However, if you follow the directions on the page above, you will be able to run these tests, it will just be in a separate browser window. So, you will never be able to run them in the FlexUnit Results window, etc... that is a premium feature offered by Adobe and not part of this project, but you can run them.
Mike
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2. Re: flash builder standalone flexunit installation guide
rck_Cena77 Jan 7, 2011 2:13 PM (in response to Michael Labriola)thanks for your reply,
i am able to run Flexunit project, how i able to add my project and check it. right now both are different projects.
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3. Re: flash builder standalone flexunit installation guide
Michael Labriola Jan 7, 2011 2:16 PM (in response to rck_Cena77)You need to have a second application file in your main project that sets up and runs the tests. Like the SampleFlexUnitTests.mxml file. Then the various FlexUnit libraries need to be in the library path, or libs folder, of your project as well
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4. Re: flash builder standalone flexunit installation guide
rck_Cena77 Jan 7, 2011 3:26 PM (in response to Michael Labriola)thanks a lot everything is working fine now.
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5. Re: flash builder standalone flexunit installation guide
Michael Labriola Jan 7, 2011 3:27 PM (in response to rck_Cena77)Sure thing.

