So, I've been developing applications in the Flash Pro IDE, and I've decided to try and use Flash Builder 4's advanced coding tools to make things a bit speedier and to help in profiling and debugging.
The applications I'm looking at creating generally have a lot of complex graphic elements, and a lot of timeline based animations. So, I still want to use Flash Pro as my drawing/animation tool, but use Flash Builder to test, profile and debug the ActionScript code.
I've successfully created a new "Flash Professional Project" in Flash Builder.
It is a very simple project consisting of a Main.fla
The first time I ran the Project (using the actual Flash Builder "Run" and not the "Test Movie in Flash Professional"), everything went smoothly.
I was also able to use Flash Builder's "Debug" to successfully debug the application. (Again, not the Flash Professional Debugger).
So, I wanted to see how/if Flash Builder updates the project if I make a change to a graphic within a .fla file in the project.
With both Flash Builder 4 and Flash Pro CS5 open, I opened Main.fla and just drew a square Shape on the stage.
I saved Main.fla, and then went back to Flash Builder.
I hit F5 to refresh the project, but when I attempted to "Run" the Project, a new browser window opened, but the square was not displayed.
Same thing happens when I choose "Debug".
How do I get Flash Builder 4 to update the project so any graphical/animation changes I make in a .fla will be reflected when I Run/Debug in Flash Builder?
When I hit "Run", Flash Builder opens the "bin-debug/Main.html" file in a new browser window. So, I assume this is the file that is not getting updated... or more accurately... the "bin-debug/Main.swf" that the .html file loads.