Im working on animating a character, and im having a bit of problem:
Is it possible to move/rotate/scale multiple selected points?
For instance i have a few points for the arm, then a few points for the palm (wrist, fingers...). If i want to make an elbow motion i have to manually drag and guess the correct position for each finger point relatve to the wrist point. Pretty frustrating.
I havent found an option to move them all at once (like you can with shape and mask nodes). Is there a way? We are using CS4.