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Help me out here ;O)
I finally figured out how to dynamically create custom components into a bordercontainer. Something like this...
for each(var i:Object in galleryList)
{
gContainer =
new galleryImage2;
gContainer.addEventListener(galleryClick.GALLERY_EVENT,buildGallery);
gContainer.imageFile = i.aGalleryImage;
gContainer.galleryName = i.gName;
gContainer.galleryDesc = i.gDesc;
gContainer.gscale = .5;
gallerysContainer.addElement(gContainer);
}
now inside my custom component (gContainer) there is a spark label where the i.gName goes. This all works fine but now I have been playing around with a new custom component to change the background color of the container (gallerysContainer) that houses the gContainer objects. And so now it is possible to choose a background that requires the text of the the gContainer text to be changed... I used the same color change component but of course it only affects the last generated gContainer object.
How so I create a custom component as above and have access to the internals of each of them?
what I want to access is the GLabel color attribute in this component? I know it's messy.. I am still learning this stuff ;O)
thanks for any insight... I'm not looking for any actual code... just a push in the right directtion..
Bob
<?xml version="1.0" encoding="utf-8"?>
<s:Group
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:fx=
xmlns:mx="
library://ns.adobe.com/flex/mx"
creationComplete="group1_creationCompleteHandler(event)"
click="group1_clickHandler(event)"
>
<s:layout>
<s:BasicLayout/>
</s:layout>
<fx:Metadata>
[
Event(name="galleryClick", type="events.galleryClick")]
</fx:Metadata>
<fx:Script>
<![CDATA[
import events.galleryClick;
import mx.controls.Image;
import mx.controls.Label;
import mx.events.FlexEvent;
[
Bindable]
public var imageFile:String;
[
Bindable]
public var galleryName:String;
[
Bindable]
public var galleryDesc:String;
[
Bindable]
public var gscale:Number;
[
Bindable]
public var imageID:String;
[
Bindable]
public var contID:String;
[
Bindable]
private var _Fcolor:uint;
public function get Fcolor():uint
{
return _Fcolor;
}
public function set Fcolor(value:uint):void
{
_Fcolor = value;
}
protected function group1_clickHandler(event:MouseEvent):void
{
dispatchEvent(
new galleryClick (galleryClick.GALLERY_EVENT));
}
 
protected function group1_creationCompleteHandler(event:FlexEvent):void
{
}
]]>
</fx:Script>
<s:Rect horizontalCenter="0" verticalCenter="0">
<s:stroke>
<s:SolidColorStroke caps="none" color="#5C5C5C" joints="miter" miterLimit="4"
weight="
1"/>
</s:stroke>
<s:fill>
<s:SolidColor color="#FFFFFF"/>
</s:fill>
</s:Rect>
<mx:Image source="{imageFile}" top="0" horizontalCenter="0" scaleX="{gscale}" scaleY="{gscale}" bottom="20" toolTip="{galleryDesc}"/>
<s:Label id="GLabel" color="{_Fcolor}" fontFamily="Arial" fontSize="18"
text="
{galleryName}" bottom="0" horizontalCenter="0"/>
</s:Group>
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This appears to be a Flex question. Please try the Flex forums here http://forums.adobe.com/community/flex/flex_general_discussion for better response.