I'm pretty sure, while flash was developed, a lot of performance test have been performed.
I already know most of the optimizations you can do with ActionScript 3.0 and most of them are easy to implement.
But what about the graphic engine? Are there guidelines to what performance difference it makes to use ceratain filters or blendModes?
So what I'm looking for is some benchmarks of the flash-engine itself and/or some kind of "official" guideline which methods should be avoided or preferred.
I know the whole Flash engine is very complex, especially when more elements come together, but it would be great to have some kind of overview over performance data, this would enable many of us to create faster and richer flash modules