Following this tutorial, I gave compiling an iPhone project via the command line a shot and found it very difficult. The commands are not clearly explained and have character errors (“ ” instead of " ", \ instead of /, etc.).
I've also downloaded the pdf that comes with the Packager for iPhone and tried to follow along, but the explanations are for developing in the Flash CS5 IDE...why is that? It seems that Flash Builder would be the logical development environment for developers and a dev guide...
Can anyone explain or perhaps direct me to an easier, more official tutorial on developing iPhone applications in Flash Builder? Thank you!
Because Flash CS5 users need more help than us Flex devs. jk
The "Packager for iPhone" was depreciated some time ago, so I imagine you are reading some old docs. Now (since FB 4.5), it's just another target platform in a Flex Mobile Project. Before then it was part of the ADT compiler which could be run in ANT (or a really long command line string), and before then it was actually the "packager for iPhone".
If you do not have FB 4.5 then maybe you can provide more info on the challenges your facing, and someone may be able to point you in the right direction.
You may also want to give this a read: http://help.adobe.com/en_US/flex/mobileapps/WS064a3073e805330f6c6abf312e7545f65e-8000.html