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1. Re: Render selection with fx tail
Brian Stew Feb 16, 2011 12:47 AM (in response to gregh1957)Say you have Track 1 with Reverb "A", Track 2 with Delay "B" and Track 3 with EQ "C". You want a portion of these copied over to another section, with their effects tails intact. Am I correct?
1. It is very easy to render out just a section of the Multitrack, as you probably know. Also with just a selection of tracks. You can import the new file into the multitrack for your purpose, and you may be done!
2. You can copy clips in the multitrack easily, and cut these down to size with for instance 'slice' (Ctrl + K). This is non destructive. It mens: You leave Track 1, 2 and 3 intact, but you copy over the relevant clips to new tracks below. These can be modified in the Multitrack, i.e. cut/dragged to size. Unfortunately their effects will not be copied over: the Effects Rack is associated per track, not per clip. So what I'd do is to trim the clips to size (a few seconds in your case), and then move this block as one item to after the very end of their original tracks. Then the track effects will be identical also for the 'snippet' (i.e. reverbs will tail off). Render this out like in #1 (but do not include it in the final mixdown!).
3. I haven't found a way to copy Effect Racks over. Sure, you can make your settings into a preset, and then load this / these preset(s) into new tracks to make several tracks perform with the same effect settings. You can also use the bus feature for this: Instead of applying effects directly to Track 1,2 and 3, you route these tracks to Buses first, like Bus A, Bus B and Bus C. Apply the effects to the Bus tracks (i.e. Bus A with Reverb "A" etc.). Now, when you copy over clips, you can place them in new tracks, like 4,5 and 6 - without moving them to the end and all that. Route the new tracks to Bus A, bus B and Bus C as well. They will now have the same track effects as the 'originals' above. This is a very flexible system, but it may take som thinking at first
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2. Re: Render selection with fx tail
gregh1957 Feb 16, 2011 12:56 AM (in response to Brian Stew)thanks Brian - it is really turning into a puzzler - but you have me thinking there may be a macro I can setup. Conceptually it is really simple, a function along the lines of "render selected tracks within the time selection to new track, including fx tails" ... in practice it is not
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3. Re: Render selection with fx tail
Brian Stew Feb 16, 2011 1:56 AM (in response to gregh1957)I think that if you perform this a few times, it's not that hard.
A few things looks more difficult and interwinded when described with words, than they really are in practice.
I probably wouldn't mind if there was a "copy track(s) with all effects" in Audition. But then again it makes sense: why waste CPU on rendering the same effect twice or more, when the correct thing to to is to combine the dry signals on a bus with that effect they share applied only once.
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4. Re: Render selection with fx tail
ryclark Feb 16, 2011 3:07 AM (in response to Brian Stew)You can do it "live" as you play if you set up a new Bus and apply your Reverb (wet only) to the Bus. Then add an Automation lane to your audio track for the Power On/Off of the Send 1 levels for the audio fed to the Bus. Then the Reverb complete with tails appears only for those places where you have the Send turned on but the reverb tail continues on the Bus output after the Send is muted.
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5. Re: Render selection with fx tail
gregh1957 Feb 16, 2011 3:37 AM (in response to ryclark)Thanks - I thnk there are a number of ways to achieve the final result, but none seem as efficient as a single click or two that gives a rendered selectin with fx tails intact. i am looking at Reaper as well to see if a macro can achieve this


