almost ashamed of posting this since the sollution must be so simple. I however fail to see it
I have a wrapper loading an SWF.
That swf loads all kinds of assets using LoaderMax and dispatches progressEvents
The wrapper listens for those events to update a progressbar.
attached is a screenshot from Flash Builder 4.
The progress eventhandler from the wrapper is where the breakpoint is.
Somehow I cannot get to the event.target (local var t == null) to retrieve information on the loaded bytes. However, the information does show up in the variables screen when I debug. Anyone know what I'm missing?