2 Replies Latest reply on Mar 8, 2011 1:04 PM by kglad

    Adobe Air - Packaging external local files with application?


      I'm new to Air. I'd like my application to be pretty light so it loads quickly. So i'd like to place all my assets (XML files, graphics, etc) outside from the main Air file and when the main Air file is loaded into memory, I'd like it to load in the asset files at runtime.


      So  how do I go about telling Flash builder to save my asset files locally when it  packages my Air Application and also ensure I can access these files while  debudding my application?