Does anyone know any good tutorials for making moutainous
terrain to use with Havok as my ground? I made some in 3dsMax using
a plane and a displace map, but my character (movable rigidbody)
doesn't follow it very well. I think I need to make it bigger and
less round (more faces). But I'm not sure what else to do. Any good
tips or site would be appreciated. Thank you!
Thankis for your reply, necromanthus! That site had some
really cool stuff - I bookmarked it! I guess I need to learn more
about terrain modeling. I know how to use the terrain modifier in
3dsMax, but just not how to model it. Do you usually draw your
landscape in AutoCad first, or use 3dsMax from the start?