6 Replies Latest reply on Feb 28, 2011 4:54 AM by Ned Murphy

    Looping a dynamic textbox to update its content?

    unamus3d

      i have a 100 frame movieclip with a dynamic textbox inside that outputs the current frame.

      This movieclip gradualy goes from frame 100 - frame 0.

       

      would i need this textbox on 100 frames with code on each or just 1 stretched through the 100 frames? i can get it to say 100, when its on the 100th frame but its doesnt go to 99 98 etc.

      atm i tryed:

       

      mc.onEnterFrame = function()

      {

      mc.text = _currentframe;

      }

       

      but that doesnt work.