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give your floatwidget an instance name and use a w00t rollOver handler to stop() your widget. if you want it to move again on rollOut use fw.play(), if you use fw for your floatwidget's instance name.
Thanks for you reply.
Could you please tell me where abouts in my code I put that?
frame 1, your main timeline.
Thanks for your reply again.
Sorry my flash skills are very poor, do I need to convert the movieclip to a button?
no, you do not. just click on your w00t movieclip and in the properties panel type:
w00tMC. repeat for your widget and type: fa in the properties panel.
and in then click on an empty part of the stage (or off-stage) and in the actionspanel paste: