I'm working on a game that has a lot of characters. Every
character has different members so I put each character in a
different external cast, then I load them into the movie during run
Inside the movie I have one cast for each character already
created and then associate it with the external cast using this
castlib(num_cast).filename = "character1.cct"
Because I don't know how many characters would be in the game
I want to create every cast in the movie for each character
dinamically using Lingo and then associate it with the external
cast. Is this possible?