Hi, I have a 3d member which is 320x240. I can make a member
from the image of the 3d member, but the quality is some what bad
and not the size I require later on in my project. If I place the
movie on the stage I've got the results I need by making the
sprite(3d member) larger, but the problem I have is that I don't
want the user to see the process when I get 'the stage.image'.
Is there a way of taking an image of a sprite(3d member) that
is positioned off the stage and making a member of that?