3 Replies Latest reply on Jun 25, 2007 2:32 AM by smartino

    Take image of 3d member and place it in another member

    smartino
      Hi, I have a 3d member which is 320x240. I can make a member from the image of the 3d member, but the quality is some what bad and not the size I require later on in my project. If I place the movie on the stage I've got the results I need by making the sprite(3d member) larger, but the problem I have is that I don't want the user to see the process when I get 'the stage.image'.

      Is there a way of taking an image of a sprite(3d member) that is positioned off the stage and making a member of that?

      Thanks in advance for any help,
      Simon.