Originally posted by: Jez C
but when i try to move it using the same line with any numbers in it
member("Scene2").shader("planeShader").TextureTransformList.position = vector( 50.00, 50.00, 0.00 )
the circle just disappears off the whole plane?
The plane is 2000x2000 so a movement of 50 shouldn't move it off the plane. (I've tried a whole range of numbers from 1 to 1000)