Why do you think that this should happen? Where did you get that information?
What you describe as actually occurring is what should occur. If you want a different behavior, then you should submit a feature request.
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The only thing that I see from Mylenium's answer that isn't showing up in your screenshots is the status message in the Info panel about what frame is currently being rendered for RAM preview. As you'll notice, a lot of things are whizzing by in the Info panel if you have the Show Rendering Progress In Info Panel And FLowchart preference selected. If you deselect that, then far less information gets written to the Info panel, so the status message about what frame is being rendered doesn't get displaced by the minutiae about which effect is being processed, etc.
Your question led me to believe that you were expecting much more, and in more places, including per-frame information during RAM preview playback (as opposed to RAM preview rendering).
The question I posed was:
2. Is there a way to display the number of the frame that is currently
being processed during the course of a RAM preview?
The answer was:
>Info panel + timeline display set to frames.
Your tip to disable "Show Rendering Progress In Info Panel And Flowchart"
is very helpful. By unchecking the option, I do get a count of the currently
rendering frame during RAM preview... thanks for that!
It does seem a bit counter-intuitive to de-select this option in order to
view what might be the most the pertinent information (the current frame)
instead of "whizzing minutiae", but it does confirm I was missing something.
As for Mylenium's answer "timeline display set to frames", I can't seem
to get a running count in the timeline display under any rendering
or playback circumstance. I am a long-time Premiere user, and I was
expecting the timeline counter in AE to behave in a similar manner by
updating the current time during playback.
Is it the proper function for the timeline display to only update when parked?
If yes, I can get used to it. Again, I just want to know if I am missing something.
> I can't seem to get a running count in the timeline display under any rendering or playback circumstance
That doesn't happen.
I appreciate your reply.
I am an experienced discreet fire/smoke/combustion user who is making
the transition to the AE way of doing things. The lure of Dynamic Linking
instead of using Automatic Duck to cross platforms for comp work is the
feature that has finally brought me into the AE fold, and so far I like what
I see... very flexible and feature-rich, but with a fairly steep learning curve.
Conceptually the processes of compositing are identical,
but every software package has its own functional approach.
I am trying to avoid posting questions that make direct comparisons like:
"Why doesn't it work like x-program?"
Thanks to you and Mylenium for your patience and sharing your expertise.