I'm working on a game that I created initially using the Flash IDE, and I've converting it over to a Flex project. The problem is I'm getting two warnings that say:
Filter will not render. The DisplayObject's filtered dimensions (-379625459, -379625465) are too large to be drawn. I obviously do not have any objects that I've set to those huge negative dimensions. Any ideas on this one? I get this warning in the debug console, and nothing shows up on the stage.
this probably doesn't answer your question but when moving a code base from flash to flex it is best to start from scratch and use the native spark components and then copy over any of the needed actionscript logic / styles / skins etc.