1 Reply Latest reply on Apr 8, 2011 11:44 PM by RodWard

    Insert .swf into a slide

    AndrewTexas Level 1

      Really new to Captivate...sorry for such a simple question but I can't seem to find the answer any where.

       

      When I Insert / Animation and grab my flash game I can't seem to get the slide to stop long enough for it to play. I need the slide to "stop until user clicks next". I've messed around with a click box but that seems more like a "work around" than the actual answer. Is that the correct way or is there a setting somewhere that I can un-check? Thanks for the help.

        • 1. Re: Insert .swf into a slide
          RodWard Adobe Community Professional & MVP

          The default behaviour of a Captivate slide is to continue playing unless paused by the user via the Playbar button, or via an interactive object such as a click box or button placed on the slide.  Interactive objects have a pause point shown on the time line.  When the movie gets to this point it will stop playing temporarily until the user clicks the object.

           

          It's not a workaround.  It's just the default behaviour of a typical Captivate movie.