You really don't want to render your file using OpenGL. Stick with the software renderer. In looking at your screenshots, it appears that the inability for alpha channels to be rendered via OpenGL may be one possible cause of your issue. OpenGL in After Effects comes in handy for a limited number of things compared to it's usefulness in 3D work (you likely wouldn't render final product with OpenGL here either) or gaming.
Read this section of the help files for the skinny.
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Because the OpenGL renderer doesn't support some things. Nobody I know ever uses OpenGL to render. I don't even use it to accelerate the previews, though some people do.
Thank you very much. I just can't stand a very slow rendering procedure. Now it seems the only way to speed up it is adding more memory.
I was thinking that I can render everything via OpenGL.
I just can't stand a very slow rendering procedure. Now it seems the only way to speed up it is adding more memory.
That is IF your laptop can accommodate more memory. Lots of cores and boatloads of memory are the keys to AE speed.
It's too bad you "can't stand" slow renders. You wouldn't have lasted five minutes as an AE Version 3 user, for example. Overnight renders were the rule then.